Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Lustre Quality

A lot of work has been put into stabilizing Lustre over the years, and we have evolved processes to ensure we maintain the stability that so many sites worldwide now rely on for their site-wide production filesystems. In many sites, when Lustre stops working many millions of dollars of computing equipment sits idle, so stability of Lustre is the top criterion for all development.

The processes described below ensure that careful attention is paid prior to proposed changes being landed, whether the engineer works for Intel or some other community organization.

This presentation by Eric Barton (from SC10) elaborates on these themes.

Landing a Feature to a Community Release

The community produces feature releases every 6 months. Check the Community Lustre Roadmap to find out when the next one is scheduled. At the beginning of the development cycle, the features that will be included into the upcoming release are decided, and a landing schedule is worked out to ensure that not all of the features try to land in the week before the code freeze. The feature code freeze may be as early as 3 months prior to the release date, depending on the number and scope of features that are to be landed.

First Steps

Before starting to think about the logistics associated with developing your feature it is imperative to share your plans with the Lustre community before you start work.

You should check the community development wiki to see if anyone is already working on something similar. If someone is then add yourself as a watcher to the JIRA ticket and offer to collaborate.

If you are unable to find a match, then open a new JIRA ticket outlining your plans, including the intended purpose of the development and any initial thoughts on design. Then, mail the lustre-devel mailing list to draw attention to the ticket. This will alert other community members of your intentions and may well result in potential collaborators stepping forward.

If you choose not to do this you may find that you are either duplicating work with someone else, or that your code needs to be reworked to accommodate other changes occurring in the same part of Lustre code.

While features will not be scheduled for landing into a release until they are already close to completion, it is still important that the features themselves be discussed before or during early development. This allows developers to take into account other changes that are being worked on, to avoid conflicts in network protocol changes, code restructuring, and to ensure interoperability between releases.

It is also strongly suggested that you gain experience in the Lustre landing process by fixing one or more bugs for a maintenance release before attempting to tackle writing a Lustre feature. Feel free to ask for suggestions on the lustre-devel mailing list for a suitable bug to get started with.

Schedule and Timing

Community Lustre releases operate to a "train model". The schedule is fixed and will not wait for features that are not ready in time - they are deferred to the next release.

History has shown that a lengthy stabilization period is needed after all features have landed to work through any bugs introduced by the new code that were not caught by normal regression testing. If there is sufficient testing of intermediate development releases at a large enough scale, and the release branch is stable, additional features may be landed as time permits.

For a feature release scheduled for release in month T the schedule is roughly as follows. For more precise dates, keep up to date on the lustre-devel mailing list .

  1. T-7 A call for features is sent out to the lustre-devel mailing list. The amount of change that can be landed for a given release is limited so it is prudent to respond early if you feel that you will have a feature that warrants consideration for inclusion. Expect to be asked to provide the information on the Feature Landing Checklist below - either completed or with estimates as to when any missing portions will be completed. Typically, feature development is already well underway before a feature is scheduled for landing.
  2. T-6 Initial review of candidate features to define the scope of the release. A test plan is created and the Community Lustre Roadmap is updated. A landing schedule is created so that feature landings are spaced out to make it easier for intermediate testing to identify when features introduce regressions. If serious regressions are found when a feature is landed then it will be reverted from master until the problems have been addressed. It should be obvious that not all changes can land in the last weeks before the feature freeze, hence the requirement that features already be close to completion before scheduling them for landing.
  3. T-3 Feature Freeze - feature landing is finished, bug fixes only from now on. The Community Lustre Roadmap is updated.
  4. T-1 Code Freeze - critical bug fixes only from now on. A release candidate (RC) is tagged and release testing commences
  5. T0 GA announced and RPMs available for download from the Whamcloud download site

Feature Landing Checklist

  1. High level design has been reviewed and signed off by a senior Intel engineer
  2. Test plan has been reviewed and signed off by a senior Intel engineer. The test plan should include performance testing, interoperability, and any feature-specific tests that may fall outside normal testing.
  3. Results from executing the test plan uploaded into Maloo
  4. Proposed revisions to the manual have been provided
  5. The criteria from the Patch Landing Process Summary are met

Seeking Guidance

Please alert the community via the lustre-devel mailing list if you need some extra guidance in getting your patch submitted for the release

Requirements for patch submission

All patches that land on the main release branches in the fs/lustre-release repository must conform to the Lustre Coding Guidelines, pass the standard Lustre regression tests. All patches should be associated with a Lustre Jira ticket, and by signed off by the developer. Bug fixes should include additional regression tests. Feature patches should include new regression tests to exercise the feature, and potentially performance or load tests as appropriate for the change. All changes submitted to the fs/lustre-release repository will be tested automatically with the Lustre regression tests in lustre/tests and a link to the test results (saved in Maloo) and a pass/fail review comment will be added to the Gerrit change. For additional tests run outside of autotest, the results can either be sent to Maloo manually, or test results can be posted into the Jira ticket associated with the patch.

If there are a series of changes being made to the code (e.g. code style fixes, renaming some functions, adding function parameters, moving code from one file to another, making the actual fix for a bug, making some additional fixes to other defects found during coding), these should all go into separate patches for inspection and testing. Having a series of smaller patches, each of which makes a single, clearly understood change speeds up inspection significantly. Ordering uncontroversial and easy-to-inspect changes first in a patch series ensures that they are only inspected a single time, and can land quickly. Ordering complex changes at the end of the patch series ensures that if changes are requested by the inspectors for these patches, the earlier ones do not need to be re-inspected and re-tested for each update. Following this patch submission model speeds up patch landing, and reduces the burden on the patch inspector, and test systems, and reduces the time that the patch submitter needs to spend waiting or rebasing in order to get their patches accepted.

If there are a number of patches on a git branch, pushing the changes to Gerrit will result in the entire series of patches being sent, with a separate change for each patch. Gerrit correctly tracks dependencies for these patches. If the patches are rebased, either on a new Lustre version, or one of the earlier patches in the series is modified, then all modified patches will be resubmitted to Gerrit for re-inspection, build, and testing.

Any patches that require updates to the Lustre manual will also need to submit documentation updates when the patch is ready for submission. See the link Making changes to the Lustre Manual.

For code that requires modifications or additions to the existing suite of automated Lustre tests, the new or modified test scripts must be submitted with the patch. If there is a defect in the existing code, it means that there is no regression test that covers this code path. A new test should be written that confirms the problem be hit by the test before the fix is landed, and verifies the patch resolves the problem afterward. Any additional testing that cannot be covered by the existing automated Lustre tests must also be documented with a clear, step-by-step test plan, and arrangements must be made with the Lustre test team to execute these plans.

Patch landing process

Brief summary for landing patch to lustre in Whamcloud:

...

.